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Vol. 5 No. 1 (2015): Geemu et media mix : Approches théoriques du jeu vidéo japonais
Vol. 5 No. 1 (2015): Geemu et media mix : Approches théoriques du jeu vidéo japonais
Published:
2015-12-01
Introduction
Introduction
Geemu, media mix, and the state of Japanese video game studies
Martin Picard, Jérémie Pelletier-Gagnon
1-39
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Articles
8-Bit Manga
Kadokawa’s Madara, or, The Gameic Media Mix
Marc Steinberg
40-52
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Kawaii Japan
Defining JRPGs through the Cultural Media Mix
Douglas Schules
53-76
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Fold, Flip, Stick
Paper Mario, 2.5-Dimensionality and the Media Mix
Andrew Campana
77-111
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Playing (with) the Trace
Localized Culture in Phoenix Wright
Stephen Mandiberg
112-141
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Formation et développement des cultures autour de la « Geemu ongaku » (1980-1990)
Yôhei Yamakami , Mathieu Barbosa
142-160
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Guest Authors
Pachinko
A game studies perspective
Geoffrey Rockwell , Keiji Amano
161-174
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Translation
The Game Freaks Who Play With Bugs
In Praise of the Video Game Xevious
Nakazawa Shin'ichi; Jérémie Pelletier-Gagnon, Tsugumi Okabe
175-201
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Compte rendus / Book Review
Marc Steinberg, Anime’s Media Mix: Franchising Toys and Characters in Japan, Minneapolis: University of Minnesota Press, 2012
Frédéric Clément
202-210
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