Incorporating curator, collector and player credibilities

Crowdfunding campaign for the Finnish Museum of Games and the creation of game heritage community

Authors

  • Jakko Suominen University of Turku
  • Anna Sivula University of Turku
  • Maria B. Garda University of Turku
  • Geneviève Has
  • Dominique Pelletier

Keywords:

Game history, Museum, Crowdfunding, Heritage community, Emergent heritage, Authorization of heritage

Abstract

The purpose of this paper is to explore the emergence and authorization of game cultures heritage in relation to the process of establishing a game museum. The paper follows a crowdfunding campaign for the Finnish Museum of Games (FMG) and analyzes the Facebook and website communication of the campaign: how the online communication constructs and reflects heritage community of digital gaming in Finland and what the role of different credible know-hows is in the construction? We also compare FMG campaign to other game museum campaigns in order to discover differences in presence of the three credibilities (curator, collector, and player) and their connection to the financial and cultural success of the projects.

Published

2018-08-01

Issue

Section

Articles