Du rôle des sociétés de distribution et des boutiques de micro-informatique dans la naissance de l’industrie vidéoludique française

Authors

  • Colin Sidre École des Chartres

Keywords:

video game, microcomputing, distribution, video game industry, france

Abstract

The birth of the French videogame industry, focused on microcomputers, is generally considered to have taken place in 1983, when France shifted from an import industry – importing mainly from the United States – to a creative industry. Distributors and particularly microcomputer retailers, as the first companies established in France, played a prominent role in these transformations of the industry. Most of the establishments of the time became distributor-publishers, retailers, and wholesalers who also published, like Ellix, Video Telemat Report and Innelec. These structures laid the foundations of the new industry, while assembling the first groups of developers, and giving them access to the market system.

Published

2015-01-01