Reconstructing WARRIOR
Vectorbeams, Natural Magick & Business Intrigue
Keywords:
arcade machine, tim skelly, lawrence rosenthal, cinematronics, vectorbearm, platform studiesAbstract
Warrior, a two-player fighting game released by Vectorbeam/Cinematronics in 1979, represents an early pinnacle of integration between analog and digital displays in the history of arcade gaming and a terminal point for vector monitor technology. This article examines the business intrigue around Warrior, its adaptation of the “Pepper’s Ghost” optical illusion, its use of vectorbeam technology, and several attempts at the game’s reincarnation.
Published
2015-01-01
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Copyright (c) 2015 Thomas H. Rousse

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