Reconstructing WARRIOR
Vectorbeams, Natural Magick & Business Intrigue
Mots-clés :
Arcade machine, Tim Skelly, Lawrence Rosenthal, Cinematronics, Vectorbeam, platform studiesRésumé
Warrior, a two-player fighting game released by Vectorbeam/Cinematronics in 1979, represents an early pinnacle of integration between analog and digital displays in the history of arcade gaming and a terminal point for vector monitor technology. This article examines the business intrigue around Warrior, its adaptation of the “Pepper’s Ghost” optical illusion, its use of vectorbeam technology, and several attempts at the game’s reincarnation.
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Publié-e
01/01/2015
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(c) Tous droits réservés Thomas H. Rousse 2015
Cette œuvre est sous licence Creative Commons Attribution - Pas d'Utilisation Commerciale - Pas de Modification 4.0 International.